EA and developer Bioware announced today the cancellation of the Anthem ‘NEXT’ project that supposed to redesign the game following its harsh criticism when it launched a couple of years ago.
While the development work for Anthem ‘NEXT’ has been canceled, Bioware announces that they will continue to keep the live service running as it exists today.
Here’s the full message by Christian Dailey, BioWare Austin executive producer:
In the spirit of transparency and closure we wanted to share that weâ€™ve made the difficult decision to stop our new development work onÂ AnthemÂ (akaÂ Anthem NEXT). We will, however, continue to keep theÂ AnthemÂ live service running as it exists today.
SinceÂ Anthemâ€™s launch, the team has been working hard to continually improve the game, releasing multiple updates that brought with them a variety of improvements and introduced new content to play. Towards the end of 2019 we expanded on that effort and started working on a more fundamental restructure of the game.
During the development weâ€™ve provided updates revealing some of the teamâ€™s work through blog posts and conversations with you on social media and itâ€™s been inspiring for us to see the positive reactions and feedback. Iâ€™ve been incredibly proud of the work the team has been doing, and excited to see and play each new build of the experience.
2020 was a year unlike any other however and while we continue to make progress against all our game projects at BioWare, working from home during the pandemic has had an impact on our productivity and not everything we had planned as a studio before COVID-19 can be accomplished without putting undue stress on our teams.
I know this will be disappointing to the community ofÂ AnthemÂ players who have been excited to see the improvements weâ€™ve been working on. Itâ€™s also disappointing for the team who were doing brilliant work. And for me personally,Â AnthemÂ is what brought me to BioWare, and the last two years have been some of the most challenging and rewarding experiences of my career.
Game development is hard. Decisions like these are not easy. Moving forward, we need to laser focus our efforts as a studio and strengthen the nextÂ Dragon AgeÂ andÂ Mass EffectÂ titles while continuing to provide quality updates toÂ Star Wars: The Old Republic.
To theÂ AnthemÂ community, thank you for your passion and creativity. Your feedback and suggestions most certainly help shape the teamâ€™s direction, and on a personal note, your kindness and encouragement were much needed last year.
Please stay safe and be kind to each other. Strong alone, stronger together.