Recently weâ€™ve seen Hitman return to both critical and commercial success, making it an easy choice for a sequel. With so many elaborate situations, tense tasks and difficult objectives, itâ€™s hard to standout, yet Hitman 2 tries.
For the demo we needed to assassinate a race car driver, a task that has a number of concerns. Like all Hitman games, this can be done through a series of stealthy tasks, costume changes, well timed moves and more or you can skip a lot of that and just kill them. Given my lack of patience, I choose the latter, a choice I was told stood out next to other players.
My hit started the same as any run. I needed to sneak inside, obtain a security guard outfit and make my way to the other side where a briefcase with my gun was waiting. It wasnâ€™t terribly difficult to avoid getting caught, it was actually a matter of avoiding a couple enemies, all of which had a handy indicator above their head, and using things like crowds or cover to my advantage.
After the fairly easy journey, I obtained my gun and was perched on the roof. The challenge here was killing the driver while they were moving. Thankfully, I was told to look for a specific car, as the target will always be behind them and to aim at the front of the car. Following a terrible shot, I got the kill, which came with a crash and fiery outcome.
Even though I am not the most well versed Hitman player, the run had enough action and stealth to keep interested. I was told the stealthy path is about twice as long, which, if it was as straightforward as this hit, wouldnâ€™t be bad either. Odds are later stages will be more demanding, or at least offer a greater challenge than a handful of enemies walking back and forth, but based off this I could see having fun, even though stealth is probably my least favorite genre.